Website powered by

Xeno Rescue UI Art

In Xeno Rescue, a 3D Metroidvania, your goal is to save scientists as you fight enemies and navigate through traps.

As part of this project, I contributed to:
- Establishing the project’s visual identity (color system, typography, and art direction)
- Designing and producing all UI and 2D assets for various screens
- Assisting with the integration pipeline in Unreal Engine 5, implementing the visual style (e.g., button default and hover states) and adding extra functionality

Title Menu Screen

Title Menu Screen

Game Mode Screen

Game Mode Screen

Start Game Flow

In-game HUD Screen

In-game HUD Screen

Weapon Wheel (PC)

Weapon Wheel (PC)

Weapon Wheel

Power Wheel (Console)

Power Wheel (Console)

Power Wheel