In Xeno Rescue, a 3D Metroidvania, your goal is to save scientists as you fight enemies and navigate through traps.
As part of this project, I contributed to:
- Establishing the project’s visual identity (color system, typography, and art direction)
- Designing and producing all UI and 2D assets for various screens
- Assisting with the integration pipeline in Unreal Engine 5, implementing the visual style (e.g., button default and hover states) and adding extra functionality
Start Game Flow
Weapon Wheel
Power Wheel